Tested tool guide
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Checked August 16, 2026
What Chess Clock / Game Timer does, with a checked example
Chess Clock / Game Timer tracks separate countdowns for two players while allowing only the active player's time to run. Set the starting time and choose a plain countdown, Fischer increment, Bronstein delay, or simple delay, then switch sides whenever a turn ends. The commonly missed distinction is that Fischer adds time, while both delay methods protect part of the time spent on a turn. Bronstein and simple delay can therefore show different values during a turn even when their post-turn results match.
Worked example
A concrete input and expected output from the current implementation.
Input
Starting time: 1:00 each; mode: Fischer; increment: 5 seconds. Player 1 uses exactly 8 seconds, then ends the turn.
->
Expected output
Player 1 has 0:57 remaining, Player 2 has 1:00 remaining, and Player 2's clock is active.
Player 1's 60 seconds fall to 52, then the 5-second Fischer increment raises the balance to 57. Player 2 has not used any time.